This Website uses Cookies to deliver a better user experience. By using the site you automatically agree to our terms and conditions.

Click agree to proceed or more for further information.

VRLOGIC GmbH VRLOGIC GmbH VRLOGIC GmbH Your Professionals for 3D Technology

CyberGloveSystems Virtual Hand SDK Studio

 

The VirtualHand SDK is a complete development solution for adding hand-motion capture, hand-interaction and force feedback to simulation applications.


VirtualHand SDK simplifies simulation for developers in mechanical CAD, R&D or 3D e-commerce to "hand-enable" their applications.

 

The SDK consist of three main components:

  1. Device Manager: A multi-platform (W2K, NT, Linux and IRIX) network aware device driver system for CyberGlove, CyberTouch, CyberGrasp, CyberForce as well as the Polhemus Fastrak and Ascension Flock of Birds 6DOF trackers.

  2. Device Configuration Utility: A user friendly Windows-like interface to calibrate and configure your gloves, touches, grasps, and 6 dof trackers. Allows you to save configurations and set default settings.

  3. Virtual Hand Toolkit: A fully featured C++ develoment library including support for collision detection, hand interaction management and force feedback.

 

 

The new suite of tools in the VirtualHand SDK represents a significant departure from the previous versions of VirtualHand in that it:

 

  • Offers an object-oriented model with an accompanying C++ library.Provides a general framework for constructing hand-enabled simulations from scratch or for integrating hand-interaction into existing applications.

  • Includes a device configuration utility that lets users calibrate and configure Immersion's CyberGlove products plus supported trackers in an intuitive and graphical manner.

  • Offers real-time collision detection capabilities between 3D digital objects.Provides a force feedback interface for CyberGrasp and CyberForce users.

  • Offers full network support. A user can run an application on a host computer while getting device data from another machine, permitting interaction with geographically distributed teams.

  • Grasping algorithms for picking up any arbitrary object loaded into the scene.

  • "Ghost-hand" support for managing position-tracker offsets to prevent the graphical hand from passing through objects.

  • A fast polygon-level collision-detection engine, including an open API for support of specialized third-party collision modules.

  • An open API for model import and interfacing with third-party visualization software.
    A VRML/Cosmo (SGI Optimizer 1.2) implementation is included.Significantly improved overall structure with better run-time integrity and more complete error handling.A complete set of open source demonstration applications showing how each of the toolkit features can be used in your development.

 


The VirtualHand® SDK is available for a free 30 day trial. The tool kit includes the VirtualHand SDK and VirtualHand Drivers  in a single install program.


VirtualHandStudio is an intuitive software tool used for verifying, testing and evaluating 3D digital models in real-time. It allows for the direct import of 3D data from multiple sources, such as 3D Studio® MAX and OpenFlight, to construct functional digital prototypes. The user can directly interact with these prototypes using either a standard mouse or more sophisticated 3D input devices, including Immersion's entire line of interactive products.


Both Software packages need the system requirements Windows 2000 SP2 and Visual Studio 6.0 SP5.